Data quality
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What was measured, what was not, and what could not be. Logging what could not be computed as loudly as what could is a standing rule here.
| Games ingested | 89 |
| Player-games | 3,204 |
| Unit-games | 331 |
| Mean game quality score | 0.937 |
| Quarantined | 0 |
| Source | warehouse |
| Every figure derived by this engine | yes |
The published decomposition is checked on every build: first-unit minutes per game times goals per 60, divided by 60, must equal first-unit goals per game. The largest disagreement across all 64 units this build is 0.000000, on UTA-PP1.
Ranking pages not published for want of their inputs: best_power_play_units, pp1_players_with_no_power_play_time, defencemen_power_play_time, top10_pp_points, top10_pp_goals, top10_pp_shots, top10_pp_attempts, top10_pp_time, top10_pp_hdc, top10_pp1_time_no_points.